GAMING AND MENTAL HEALTH
Abstract & Details
Research Area
Health
Keywords
mental health
gaming mental health
mental health treatment
Abstract
The world has completely changed since the invention of gaming. With every new game released, gaming consoles, PCs, and mobile devices have advanced from earlier gaming eras. In the early 1950s, the space war was the first computer game to be launched. PlayStation, Xbox, and Nintendo were the first gaming consoles. Many people have found fulfillment in gaming by using it as their primary source of income. There is a new advancement in games using new technology every day. The human body can experience both positive and negative effects from gaming. Over-gaming has an impact on a person's physical and mental well-being. This paper discusses the problem that happens to the mental health of the human body due to excessive gaming and how it can be cured.
License
This work is licensed under a Creative
Commons
Attribution-ShareAlike 4.0 International License.
Author Information
| # | Name | Institute / Affiliation |
|---|---|---|
| 1 | HARDIK VAGHELA | FACULTY OF ARCHITECTURE,DESIGN AND PLANNING,GANPAT UNIVERSITY |
How to Cite
Use the following formats to cite this article in your research.
APA Style
VAGHELA, HARDIK (2024). GAMING AND MENTAL HEALTH. International Journal of Advance Research and Innovative Ideas In Education, 10(3), 5045-5051.
MLA Style
VAGHELA, HARDIK. "GAMING AND MENTAL HEALTH." International Journal of Advance Research and Innovative Ideas In Education, vol. 10, no. 3, 2024, pp. 5045-5051.
IEEE Style
HARDIK VAGHELA, "GAMING AND MENTAL HEALTH," International Journal of Advance Research and Innovative Ideas In Education, vol. 10, no. 3, pp. 5045-5051, 2024.
Vancouver Style
VAGHELA HARDIK. GAMING AND MENTAL HEALTH. International Journal of Advance Research and Innovative Ideas In Education. 2024;10(3):5045-5051.
Harvard Style
VAGHELA, HARDIK (2024) 'GAMING AND MENTAL HEALTH', International Journal of Advance Research and Innovative Ideas In Education, 10(3), pp. 5045-5051.
Chicago Style
VAGHELA, HARDIK. "GAMING AND MENTAL HEALTH." International Journal of Advance Research and Innovative Ideas In Education 10, no. 3 (2024): 5045-5051.
Turabian Style
VAGHELA, HARDIK. "GAMING AND MENTAL HEALTH." International Journal of Advance Research and Innovative Ideas In Education 10, no. 3 (2024): 5045-5051.
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