Development of Criss-Cross Scrabble Game as Supplementary Material to Enhance Student Literacy on Intellectual Revolutions

January 2025
Vol-11, Issue-1
Paper ID: 25631
ISSN: 2395-4396
Downloads: 0

Abstract & Details

Research Area
Science Education
Keywords
Criss-Cross Scrabble Game-Based Learning Student Literacy Normalized Gain Educational Intervention.
Abstract
This study seeks to enhance students’ literacy in the field of Science, Technology, and Society, with a particular focus on Intellectual Revolutions, by designing and implementing the Criss-Cross Scrabble Game as a supplementary educational resource. Utilizing a mixed-method research design, the study employed a pretest-posttest methodology to evaluate the impact of the game on students' understanding and engagement with Intellectual Revolutions. Conducted at North Eastern Mindanao State University – Cantilan Campus, the research adhered to ethical protocols by obtaining permissions from institutional authorities and securing informed consent from participants. Initially, a pretest was administered to establish a baseline of students' knowledge. The Criss-Cross Scrabble Game was then integrated into regular classroom activities over a predetermined period, serving as an interactive tool to reinforce learning. Following the intervention, a posttest was conducted to assess any shifts in students' comprehension and engagement levels. Quantitative analysis, including paired t-tests, was employed to compare pretest and posttest results, which revealed a statistically significant increase in mean scores, indicating measurable improvements in student literacy. To complement the quantitative findings, qualitative data were collected through focus group discussions and semi-structured interviews, providing deeper insights into students’ experiences and perceptions of the game. The findings underscore the effectiveness of game-based learning as an educational strategy, demonstrating its ability to deepen understanding of Intellectual Revolutions. Furthermore, the study highlights the potential of this interactive learning tool to cultivate critical thinking, bridging the gap between theoretical inquiry and practical application showcasing its capacity to encourage innovation, adaptability, and the application of analytical skills in the real-world context.

Author Information

# Name Institute / Affiliation
1 David D. Cayetor Graduate School Student, North Eastern Mindanao State University - Main Campus, Surigao del Sur, Philippines
2 Erwin B. Berry Graduate School Faculty, North Eastern Mindanao State University - Main Campus, Surigao del Sur, Philippines

How to Cite

Use the following formats to cite this article in your research.

APA Style
Cayetor, David D. & Berry, Erwin B. (2025). Development of Criss-Cross Scrabble Game as Supplementary Material to Enhance Student Literacy on Intellectual Revolutions. International Journal of Advance Research and Innovative Ideas In Education, 11(1), 281-287.
MLA Style
Cayetor, David D., and Erwin B. Berry. "Development of Criss-Cross Scrabble Game as Supplementary Material to Enhance Student Literacy on Intellectual Revolutions." International Journal of Advance Research and Innovative Ideas In Education, vol. 11, no. 1, 2025, pp. 281-287.
IEEE Style
David D. Cayetor and Erwin B. Berry, "Development of Criss-Cross Scrabble Game as Supplementary Material to Enhance Student Literacy on Intellectual Revolutions," International Journal of Advance Research and Innovative Ideas In Education, vol. 11, no. 1, pp. 281-287, 2025.
Vancouver Style
Cayetor David D., Berry Erwin B.. Development of Criss-Cross Scrabble Game as Supplementary Material to Enhance Student Literacy on Intellectual Revolutions. International Journal of Advance Research and Innovative Ideas In Education. 2025;11(1):281-287.
Harvard Style
Cayetor, David D. & Berry, Erwin B. (2025) 'Development of Criss-Cross Scrabble Game as Supplementary Material to Enhance Student Literacy on Intellectual Revolutions', International Journal of Advance Research and Innovative Ideas In Education, 11(1), pp. 281-287.
Chicago Style
Cayetor, David D. and Erwin B. Berry. "Development of Criss-Cross Scrabble Game as Supplementary Material to Enhance Student Literacy on Intellectual Revolutions." International Journal of Advance Research and Innovative Ideas In Education 11, no. 1 (2025): 281-287.
Turabian Style
Cayetor, David D. and Erwin B. Berry. "Development of Criss-Cross Scrabble Game as Supplementary Material to Enhance Student Literacy on Intellectual Revolutions." International Journal of Advance Research and Innovative Ideas In Education 11, no. 1 (2025): 281-287.

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