AN EXPERIMENTAL STUDY ON THE EFFECTIVENESS OF INTERACTIVE GAMES TO THE ACADEMIC ACHIEVEMENT OF STUDENTS IN ARALING PANLIPUNAN
Abstract & Details
Research Area
Arts, Social Science and Humanities
Keywords
teaching strategy
interactive games
academic performance
quasi-experimental method
Abstract
This article determines the effectiveness of interactive games to the academic achievement of students in learning Araling Panlipunan and how interactive games acts as a supplemental tool for learning History. The participant where two heterogeneous sections were selected to serve as control and experimental groups in Mapawa Central Elementary School at Mapawa, Maragusan, Davao de Oro. The Quasi-experimental method of research was measured by professional commitment using a 40-item validated modified questionnaire on both variables. Descriptive statistics revealed that the effectiveness of interactive games to the academic achievement of students in Araling Panlipunan were manifested with an overall mean of 20.1 (control) and 20.8 (experimental) respectively. The results of this study deemed not significant on the academic achievement of the students in both control and experimental group showing that the P-value is 0.883 which is greater than 0.05 level of significance. Thus, the sole use of interactive games in teaching students to increase their performance is insufficient. Hence, the study conforms to the idea of using interactive games, but not solely, rather than blending it with traditional instructional learning aids. Thus, it paves awareness and opportunity to ensure that teachers are equipped with the skills of the 21st century tool and programs to capacitate the skills of teachers to use both technology assisted and traditional instructional materials to foster better learning and friendly work environments.
License
This work is licensed under a Creative
Commons
Attribution-ShareAlike 4.0 International License.
Author Information
| # | Name | Institute / Affiliation |
|---|---|---|
| 1 | Francis John L. Balaba | Assumption College of Nabunturan |
| 2 | Elizabeth D. Dioso | Assumption College of Nabunturan |
How to Cite
Use the following formats to cite this article in your research.
APA Style
Balaba, Francis John L. & Dioso, Elizabeth D. (2023). AN EXPERIMENTAL STUDY ON THE EFFECTIVENESS OF INTERACTIVE GAMES TO THE ACADEMIC ACHIEVEMENT OF STUDENTS IN ARALING PANLIPUNAN. International Journal of Advance Research and Innovative Ideas In Education, 9(4), 2170-2176.
MLA Style
Balaba, Francis John L., and Elizabeth D. Dioso. "AN EXPERIMENTAL STUDY ON THE EFFECTIVENESS OF INTERACTIVE GAMES TO THE ACADEMIC ACHIEVEMENT OF STUDENTS IN ARALING PANLIPUNAN." International Journal of Advance Research and Innovative Ideas In Education, vol. 9, no. 4, 2023, pp. 2170-2176.
IEEE Style
Francis John L. Balaba and Elizabeth D. Dioso, "AN EXPERIMENTAL STUDY ON THE EFFECTIVENESS OF INTERACTIVE GAMES TO THE ACADEMIC ACHIEVEMENT OF STUDENTS IN ARALING PANLIPUNAN," International Journal of Advance Research and Innovative Ideas In Education, vol. 9, no. 4, pp. 2170-2176, 2023.
Vancouver Style
Balaba Francis John L., Dioso Elizabeth D.. AN EXPERIMENTAL STUDY ON THE EFFECTIVENESS OF INTERACTIVE GAMES TO THE ACADEMIC ACHIEVEMENT OF STUDENTS IN ARALING PANLIPUNAN. International Journal of Advance Research and Innovative Ideas In Education. 2023;9(4):2170-2176.
Harvard Style
Balaba, Francis John L. & Dioso, Elizabeth D. (2023) 'AN EXPERIMENTAL STUDY ON THE EFFECTIVENESS OF INTERACTIVE GAMES TO THE ACADEMIC ACHIEVEMENT OF STUDENTS IN ARALING PANLIPUNAN', International Journal of Advance Research and Innovative Ideas In Education, 9(4), pp. 2170-2176.
Chicago Style
Balaba, Francis John L. and Elizabeth D. Dioso. "AN EXPERIMENTAL STUDY ON THE EFFECTIVENESS OF INTERACTIVE GAMES TO THE ACADEMIC ACHIEVEMENT OF STUDENTS IN ARALING PANLIPUNAN." International Journal of Advance Research and Innovative Ideas In Education 9, no. 4 (2023): 2170-2176.
Turabian Style
Balaba, Francis John L. and Elizabeth D. Dioso. "AN EXPERIMENTAL STUDY ON THE EFFECTIVENESS OF INTERACTIVE GAMES TO THE ACADEMIC ACHIEVEMENT OF STUDENTS IN ARALING PANLIPUNAN." International Journal of Advance Research and Innovative Ideas In Education 9, no. 4 (2023): 2170-2176.
Related Research
A Qualitative Inquiry on the Department of Education’s Induction Program for Beginning Teachers (IPBT) from the Lens of Mentors And Mentees
PDF Unavailable
Leading with Integrity: A Qualitative Inquiry on How School Heads Model Professional Conduct
PDF Unavailable
MANAGEMENT STRATEGIES TOWARD TEACHERS’ INTERPERSONAL CONFLICT
PDF Unavailable
Policy in Practice: Role strain Experiences of head Teacher Amid Administrative shifts
PDF Unavailable
CHANGE MANAGEMENT STRATEGIES AND ORGANIZATIONAL CULTURE AS PREDICTORS OF SCHOOL PERFORMANCE
PDF Unavailable
PREDICTING ENGLISH GRAMMAR PROFICIENCY THROUGH LANGUAGE EXPOSURE AND TEACHER EFFECTIVENESS
PDF Unavailable