The Benefits of Gamification in Learning
Abstract & Details
Research Area
Educational Technology/ Learning
Keywords
Gamification
Education
Learning benefits
Motivation
Engagement
Abstract
The gamification of learning has significantly impacted instructional designers, educators and students in a collective desire to enhance and improve the educational landscape. Gamification has been defined as the inclusion of game elements in non-game settings. This study scrutinizes the psychological foundations and development of gamification in learning. The need for a focused state of mind, the Flow, and satisfying prominent psychological needs such as autonomy, relatedness, and competence are discussed as crucial elements in successful gamification of learning. Based on current trends and aligned with the psychological needs of humans, significant benefits of gamification in learning are introduced. The study finds five key benefits to the inclusion of gamification in learning. An increase in student engagement and student motivation are noted. Moreover, the cooperative element of games is found to enhance cooperation and communication among peers. Gamification has also been linked to increased knowledge retention and the fostering of more personalized learning environments. The examination concludes that gamification is an effective method for instruction and further application in learning is highly suggested.
License
This work is licensed under a Creative
Commons
Attribution-ShareAlike 4.0 International License.
Author Information
| # | Name | Institute / Affiliation |
|---|---|---|
| 1 | Zahra Sonia Barghani | William Howard Taft University |
How to Cite
Use the following formats to cite this article in your research.
APA Style
Barghani, Zahra Sonia (2020). The Benefits of Gamification in Learning. International Journal of Advance Research and Innovative Ideas In Education, 6(2), 1671-1675.
MLA Style
Barghani, Zahra Sonia. "The Benefits of Gamification in Learning." International Journal of Advance Research and Innovative Ideas In Education, vol. 6, no. 2, 2020, pp. 1671-1675.
IEEE Style
Zahra Sonia Barghani, "The Benefits of Gamification in Learning," International Journal of Advance Research and Innovative Ideas In Education, vol. 6, no. 2, pp. 1671-1675, 2020.
Vancouver Style
Barghani Zahra Sonia. The Benefits of Gamification in Learning. International Journal of Advance Research and Innovative Ideas In Education. 2020;6(2):1671-1675.
Harvard Style
Barghani, Zahra Sonia (2020) 'The Benefits of Gamification in Learning', International Journal of Advance Research and Innovative Ideas In Education, 6(2), pp. 1671-1675.
Chicago Style
Barghani, Zahra Sonia. "The Benefits of Gamification in Learning." International Journal of Advance Research and Innovative Ideas In Education 6, no. 2 (2020): 1671-1675.
Turabian Style
Barghani, Zahra Sonia. "The Benefits of Gamification in Learning." International Journal of Advance Research and Innovative Ideas In Education 6, no. 2 (2020): 1671-1675.
Related Research
A Qualitative Inquiry on the Department of Education’s Induction Program for Beginning Teachers (IPBT) from the Lens of Mentors And Mentees
PDF Unavailable
Leading with Integrity: A Qualitative Inquiry on How School Heads Model Professional Conduct
PDF Unavailable
MANAGEMENT STRATEGIES TOWARD TEACHERS’ INTERPERSONAL CONFLICT
PDF Unavailable
Policy in Practice: Role strain Experiences of head Teacher Amid Administrative shifts
PDF Unavailable
CHANGE MANAGEMENT STRATEGIES AND ORGANIZATIONAL CULTURE AS PREDICTORS OF SCHOOL PERFORMANCE
PDF Unavailable
PREDICTING ENGLISH GRAMMAR PROFICIENCY THROUGH LANGUAGE EXPOSURE AND TEACHER EFFECTIVENESS
PDF Unavailable