Car Road Fighter Game Development using Unity3D
Abstract & Details
Research Area
Artificial Intelligence and Computing
Keywords
Unity engine
3D car racing
roadmaps
multiplayer
Entertaining game
Abstract
Game designing is a really interactive and creative part of modern IT culture. This has motivated various developers to create interesting games. Thus, we aim to develop an entertaining and fun game based on our childhood favour where we are focusing on developing a 3D racing car game, using a process based upon agile development; an evolutionary development method. Our game is a single player game which provides multiplayer functionality as well. The game will consist of various road maps with power boost challenges and speed timing to get user more addictive and entertain.
Since it is a racing genre game, the multiplayer gaming will focus on races with friends and let the users compete to be the best. Apart from this even time depended mode enables players to track and beat their own high scores. The platform of the game is developed using Unity 3D game engine which is multiplatform software building for games and main coding is in C#. Hence whole game development process will cover implementation of real-time graphics, physics engine, network support, as well as sound effects and background music. Thus we will try to create a game which is extremely entertaining with great graphics to make it visually appealing.
License
This work is licensed under a Creative
Commons
Attribution-ShareAlike 4.0 International License.
Author Information
| # | Name | Institute / Affiliation |
|---|---|---|
| 1 | Rohan Bhagat | Rajiv Gandhi Institute of Technology |
| 2 | Rohit Bhamore | Rajiv Gandhi Institute of technology |
| 3 | Pooja Bangar | Rajiv Gandhi Institute of technology |
| 4 | Prof. A E Patil | Rajiv Gandhi Institute of technology |
How to Cite
Use the following formats to cite this article in your research.
APA Style
Bhagat, Rohan, Bhamore, Rohit, Bangar, Pooja, & Patil, Prof. A E (2017). Car Road Fighter Game Development using Unity3D. International Journal of Advance Research and Innovative Ideas In Education, 3(2), 3596-3601.
MLA Style
Bhagat, Rohan, et al. "Car Road Fighter Game Development using Unity3D." International Journal of Advance Research and Innovative Ideas In Education, vol. 3, no. 2, 2017, pp. 3596-3601.
IEEE Style
Rohan Bhagat, Rohit Bhamore, Pooja Bangar, and Prof. A E Patil, "Car Road Fighter Game Development using Unity3D," International Journal of Advance Research and Innovative Ideas In Education, vol. 3, no. 2, pp. 3596-3601, 2017.
Vancouver Style
Bhagat Rohan, Bhamore Rohit, Bangar Pooja, Patil Prof. A E. Car Road Fighter Game Development using Unity3D. International Journal of Advance Research and Innovative Ideas In Education. 2017;3(2):3596-3601.
Harvard Style
Bhagat, Rohan, Bhamore, Rohit, Bangar, Pooja, & Patil, Prof. A E (2017) 'Car Road Fighter Game Development using Unity3D', International Journal of Advance Research and Innovative Ideas In Education, 3(2), pp. 3596-3601.
Chicago Style
Bhagat, Rohan, et al. "Car Road Fighter Game Development using Unity3D." International Journal of Advance Research and Innovative Ideas In Education 3, no. 2 (2017): 3596-3601.
Turabian Style
Bhagat, Rohan, et al. "Car Road Fighter Game Development using Unity3D." International Journal of Advance Research and Innovative Ideas In Education 3, no. 2 (2017): 3596-3601.
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